Welcome
GENERAL is a wargame rulesystem that, while trying to represent all the peculiar aspects of a battle during the Second World War, wants at all costs to remain simple and flexible.
The first objective is the pleasure to play developing a certain tactical complexity, all the other aspects have to take second place.
It is not always said that the best game is the one with more rules.
The best game is the one with rules that better embody the spirit of the situation we want to simulate and their quantity is not always synonymous with goodness, chess teaches us that despite the few rules we can not say it is lacking in complexity.
In this simple rules you will find everything you need to play with your toy soldiers in 1:72 scale and recreate historical battles or to invent new ones limited only by your imagination.
Good Fun.
The Genesis
The General rules is the progenitor of a series of ruless developed by us. The idea behind this rules was to abandon the syndrome of absolute detail. Our goal is to create game systems that while trying to represent all the peculiar aspects of a fight must at all costs remain simple and flexible. The first objective is the pleasure to play developing a certain tactical complexity, all the other aspects have to take second place. It is not always said that the best game is the one with more rules. The best game is the one with rules that better embody the spirit of the situation we want to simulate and their quantity is not always synonymous with goodness, we know the chess game that despite the few rules can not be said to be lacking in complexity. By imposing restrictions on everything that could be slow or cumbersome, this approach has led us to agile and in some ways innovative radical ruless.